Character Design

1) Sea King Character Design

This was one of my early projects in character design—a 3D character design of a Sea King.

Concept Artist: Hong Soon-Sang

I created it using Zbrush re-topologized it using Maya, Textured using Substance Painter and Rendered using Arnold Renderer.

I faced many challenges with lighting and rendering, but I managed to produce some good shots in the end.

2) Village Girl Character Design

I created a 3D character design of a village girl,  Using Maya, ZBrush, and Substance Painter, I focused on developing a character that embodies the charm and simplicity of rural life. 

This project allowed me to further refine my skills in character modeling, texturing, and rendering while maintaining a stylized aesthetic that highlights the character’s personality and story.

Softwares Used:

Autodesk Maya 

Maxon Z-brush

Substance Painter


Scroll to Top