1) Lipstick 3D Product Visualization

I created a 3D model of a lipstick using Maya and rendered it in Arnold. The model features a sleek, cylindrical design with a glossy finish that captures reflections and highlights perfectly.  

This project allowed me to further refine my skills in product development, texturing, and rendering while maintaining a stylized aesthetic that highlights the product’s personality and story. By focusing on the subtle details and materials, I aimed to create a lipstick model that not only looks realistic but also conveys a sense of luxury and style. The Arnold render was essential in capturing the interplay of light and shadow, enhancing the model’s visual impact and emphasizing its unique design features.

Softwares Used:

Autodesk Maya 

Arnold Renderer

 

2) Whiskey 3D Product Visualization

I created a 3D model of a whiskey bottle using Maya and rendered it with Arnold. The design of the bottle captures a classic and elegant shape with a smooth, polished glass surface. I experimented with different background lighting setups to achieve various atmospheres, from warm, inviting tones that emphasize the rich amber color of the whiskey to cooler, more dramatic lighting that highlights the bottle’s contours and textures. The render showcases the intricate details of the label, the subtle refractions in the glass, and the reflections that add depth and realism to the scene.

Softwares Used:

Autodesk Maya 

Arnold Renderer

 

3) Watch 3D Product Visualization

I created a 3D model of a watch in Maya, designing it as part of my own brand, Unity. It’s not a replica of any existing brand on the market, and I also designed a logo for it.This was my very first project in Maya, and I discovered many new tools while working on it.

Softwares Used:

Autodesk Maya 

Arnold Renderer

 

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